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;; Tunable Parameters Related to Clouds
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;; A few miscellaneous paramaters.
;;
;; VisibilityThreshold [0-255] -- Cloud appears at a point only if the value of the noise texture there is greater than this.
;; Sharpness [0-1] - Controls the sharpness of the cloud.
[MiscParams]
VisibilityThreshold=255 ;109
Sharpness=0.998 ;.97
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;; After creation, the
;; texture offsets change according to the "TextureOffsetChangeRate" (per second) parameters below.
[TextureOffsetChangeRate]
texCoordU=-0.01
texCoordV=0.005
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;; Cloud Colors
;;
;; Clouds' color is obtained by interpolating between two values: color based on just the position of
;; of the sun (ColorWRTSun) and the color based on how close the cloud is to the horizon (ColorWRTHorizon).
;; The "ColorWRTHorizon" color component dominates when the cloud is near the horizon and the "ColorWRTSun" color
;; component dominates when the cloud is elsewhere (i.e., away from the horizon). The horizon component is
;; useful to give a different coloring for the cloud when it is near the horizon.
;;
;; The "ColorWRTSun" and the "ColorWRTHorizon" components in turn are obtained by interpolation as discussed below.
;; Cloud's color considering only its position relative to the sun ("ColorWRTSun")
;;
;; "ColorWRTSunLight" is used when the cloud is exactly at the position of the sun and "ColorWRTSunDark"
;; is used when the cloud is diametrically opposite to the sun. The actual values for "ColorWRTSunLight" and
;; "ColorWRTSunDark" vary over the course of the 24-hour day cycle and are obtained by blending the values specified for the
;; times of day.
;;
;; Dark Timeline
[ColorWRTSunDark1]
red = 10
green = 10
blue = 50
timeOfDay = 5
[ColorWRTSunDark2]
red = 235
green = 200
blue = 160
timeOfDay = 6
[ColorWRTSunDark3]
red = 180
green = 200
blue = 215
timeOfDay = 8
[ColorWRTSunDark4]
red = 180
green = 200
blue = 215
timeOfDay = 16
[ColorWRTSunDark5]
red = 235
green = 200
blue = 160
timeOfDay = 18
[ColorWRTSunDark6]
red = 10
green = 10
blue = 50
timeOfDay = 19
;; Light Timeline
[ColorWRTSunLight1]
red = 80
green = 90
blue = 185
timeOfDay = 5
[ColorWRTSunLight2]
red = 225
green = 120
blue = 120
timeOfDay = 6
[ColorWRTSunLight3]
red = 200
green = 200
blue = 225
timeOfDay = 8
[ColorWRTSunLight4]
red = 200
green = 200
blue = 225
timeOfDay = 16
[ColorWRTSunLight5]
red = 225
green = 120
blue = 120
timeOfDay = 18
[ColorWRTSunLight6]
red = 80
green = 90
blue = 185
timeOfDay = 19
;; Cloud's color based on which half of the hemisphere it occupies relative to the sun.
;; This color term only has a strong effect on horizon clouds.
;; It is only strongly polarized to Light or Dark when the sun is also near the horizon.
;; During midday the horizon clouds will take an average of the Light and Dark values.
;;
;; HorizonLight is used when the sun is shining from behind the clouds.
;; HorizonDark is used when the clouds are diametrically opposed from from the sun.
;; Dark Timeline
[ColorWRTHorizonDark1]
red = 80
green = 80
blue = 180
timeOfDay = 3
[ColorWRTHorizonDark7]
red = 130
green = 130
blue = 130
timeOfDay = 5
[ColorWRTHorizonDark2]
red = 245
green = 180
blue = 170
timeOfDay = 6.5
[ColorWRTHorizonDark3]
red = 180
green = 195
blue = 195
timeOfDay = 9
[ColorWRTHorizonDark4]
red = 180
green = 195
blue = 195
timeOfDay = 15
[ColorWRTHorizonDark5]
red = 245
green = 180
blue = 170
timeOfDay = 17.5
[ColorWRTHorizonDark8]
red = 130
green = 130
blue = 130
timeOfDay = 19
[ColorWRTHorizonDark6]
red = 80
green = 80
blue = 180
timeOfDay = 21
;; Light Timeline
[ColorWRTHorizonLight1]
red = 100
green = 200
blue = 255
timeOfDay = 3
[ColorWRTHorizonLight7]
red = 160
green = 160
blue = 160
timeOfDay = 5
[ColorWRTHorizonLight2]
red = 255
green = 182
blue = 120
timeOfDay = 6.5
[ColorWRTHorizonLight3]
red = 190
green = 210
blue = 235
timeOfDay = 9
[ColorWRTHorizonLight4]
red = 190
green = 210
blue = 235
timeOfDay = 15
[ColorWRTHorizonLight5]
red = 255
green = 182
blue = 120
timeOfDay = 17.5
[ColorWRTHorizonLight8]
red = 160
green = 160
blue = 160
timeOfDay = 19
[ColorWRTHorizonLight6]
red = 100
green = 200
blue = 255
timeOfDay = 21
;; Shadow Timeline
[ColorWRTShadow1]
red = 20
green = 20
blue = 20
timeOfDay = 3
[ColorWRTShadow7]
red = 75
green = 75
blue = 75
timeOfDay = 5
[ColorWRTShadow2]
red = 130
green = 120
blue = 105
timeOfDay = 6.5
[ColorWRTShadow3]
red = 150
green = 150
blue = 150
timeOfDay = 9
[ColorWRTShadow4]
red = 150
green = 150
blue = 150
timeOfDay = 15
[ColorWRTShadow5]
red = 130
green = 120
blue = 105
timeOfDay = 17.5
[ColorWRTShadow8]
red = 75
green = 75
blue = 75
timeOfDay = 19
[ColorWRTShadow6]
red = 20
green = 20
blue = 20
timeOfDay = 21